ULTRAKILL: A Retro-Style FPS That Combines Carnage and Style

ULTRAKILL: A Retro-Style FPS That Combines Carnage and Style

ULTRAKILL is a first-person shooter platformer video game developed by Arsi “Hakita” Patala and published by New Blood Interactive. It was released through Early Access on Steam for Microsoft Windows on September 3, 2020. The game uses retro-style graphics and movement capabilities similar to those of 1990s first-person shooters such as Quake and Doom.

The game’s plot revolves around V1, a machine that uses blood as a fuel source, who descends through the layers of Hell in order to harvest the blood of the various creatures living there. Along the way, V1 encounters demons, undead creatures, rival machines also looking for blood, and angels. V1 also fights a multitude of bosses, including V2, which is a later created, alternate version of V1, and Gabriel (named for the Abrahamic archangel), a supreme angel sent to stop V1.

ULTRAKILL is a fast-paced ultraviolent old school FPS that fuses together classic shooters like Quake, modern shooters like Doom (2016) and character action games like Devil May Cry . The player has access to 6 weapons: a futuristic revolver, shotgun, nailgun, railcannon, rocket launcher and fist, with each weapon receiving multiple variants, and some receiving alternates, such as the sawlauncher for the nailgun. The player can perform combos or do other stylish actions in order to build a style meter through eight ranks from Destructive to ULTRAKILL and earn style points. A key game mechanic in ULTRAKILL is the ability for the player to gain health by absorbing the fresh blood of damaged enemies.

If you are looking for a game that combines retro-style graphics, ultraviolent carnage and skill-based style scoring, then ULTRAKILL might be the game for you. You can buy it on Steam or check out the official website for more information.

ULTRAKILL is divided into a prelude and three acts, with the prelude containing one area (called a layer) with four levels and a major boss level, each proceeding act containing three layers with the first two having three levels and one major boss level, and the third having only one level and a major boss level. The game also includes a “Cybergrind” where the player fights increasingly difficult waves of enemies until failure.

The game’s soundtrack is composed by Arsi “Hakita” Patala, KEYGEN CHURCH and meganeko. The music is influenced by genres such as industrial metal, synthwave and chiptune. The game also features dynamic music that changes according to the player’s actions and style meter.

ULTRAKILL has received overwhelmingly positive reviews from critics and players alike. The game has been praised for its fast-paced gameplay, satisfying combat mechanics, varied weapons and enemies, retro-style graphics and music, and its homage to classic shooters and character action games . The game has also been compared to other popular indie shooters such as Dusk and Amid Evil.

ULTRAKILL is still in Early Access and the developers plan to add more content and features to the game, such as the third and final act, more weapons and enemies, more secret levels and missions, and more polish and optimization. The developers also welcome feedback from the community and aim to make ULTRAKILL the best game it can possibly be.